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Voxterium : Revision on Desura

Voxterium : Revision is now on Desura!   That is all.

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Finally on the next project.

After a nice little break from all things game development, I have finally begun working on my next project. I have a huge folder of prototype games that are dated post Voxterium, but most of them...

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in a window – levels

well… this is going a lot faster than i originally had thought. the game is currently what I will call “feature complete”. it’s all there. it’s just not done. basically all that’s left is bug fixes and...

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in a window is out.

in a window is out for windows.  and its definitely the best game i’ve made this month… you can download it from the game’s page. there is currently an installer download, and a plain file download...

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Ludum Dare 26 – #

My Ludum Dare 26 entry is complete.   # is now available to play. Ludum Dare is my absolute favorite weekend.  When I really feel as if I have some good stuff in locked away in the back of my head.,...

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in a window – trailer and update

trailer?  didn’t you release in a window like 3 months ago? yes… and yes. actually an update is due here soon.  a few minor fixes and control improvements, as well as a ‘lost level’. stay tuned.

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IndieCade, E3 and in a window

IndieCade has selected in a window for it’s 2013 E3 showcase.  I’m thrilled to share a booth with some really great games. Super excited to get a chance to hang out for 3 days in LA.  You should come...

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Good to be back

It’s been a while. Can’t believe it’s been over a year since I was at E3 with In a Window. Since that time, I’ve been relatively quiet. Still working, but pretty quiet. Just not a whole lot to get...

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Beat! Bop! Beat! App Store Approved!

Beat! Bop! Beat!  – Based on my Ludum Dare #31 entry was approved for the iOS App Store! Planning on a release later this week. Check out the main page for it here :  Beat! Bop! Beat! And I made a...

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Beat! Bop! Beat! On the App Store!

Beat! Bop! Beat! 1.0.0 is now available on the App Store! In all reality, it has been for a long time.. however apparently the App Store has been down all day long.  Great! Anyhow… you can get it here!...

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He’s Gone Rogue (like)

Back when I started this in 2011, I committed to writing a development log that I would update every week.  It didn’t last long, against the convienient  140 chars and a screenshot that twitter...

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Introducing KRL

So, yeah.  Since June of last year I’ve been working on a little roguelike project on the side.  Since development on rium has slowed down a bit over the last few months (for reasons not likely to...

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KRL Backend Refactoring

Early this week I watched a video from the US IRDC with Brian Bucklew talking about component based design. The component based module is not something that is all together new to me…  I’ve been...

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KRL

Not as much progress this week as I’d like, but progress nonetheless.  Last week, I pretty much put major feature development on hold as I wait for the upcoming 7DRL to pass, and that turned out to be...

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cr@sh

  My 7DRL entry is bagged and tagged. I plan to do a longer post about the week… there was so much… but for now, I’m going to take a nap! Download it here!  

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